would the REAL iPhone killer please stand up?

Certain defenders of Apple’s stance on excluding the Flash platform from Mobile Safari, such as Daring Fireball have been trying to flip the argument, saying that Flash is an outdated technology, the concept of browser plugins is outdated, and that HTML 5 has all but deprecated any need for Flash. They also argue that the only use for Flash is for playing silly games that would be better rendered as native applications, anyway (obviously they have never heard of Rich Internet Applications).

By now Adobe has announced Flash Player 10.1 and Adobe AIR for Android at the Mobile World Congress (funny, we just completed a web redesign for a client who is a sponsor of MWC, centered around the event, but I had no idea about Adobe’s role there). This demo of using Adobe Connect on the Droid by Kevin Hoyt says something totally contrary.

Here we have a real business case scenario that Mobile Safari can’t compete with. Sure, maybe they will make something comparable to the iChat capability of screen sharing available on iPhone one day, but here it is, Adobe Connect, running on a Droid, now.

Personally, I have always been of the opinion that Apple will allow Flash on their mobile devices when, and only when, it will make them more money. Currently they have pretty tight control (jail-breaking aside) over what can be run on their devices, and all money to be made from application development flows through Apple’s iTunes store. Would having AIR on the iPhone totally upset that? Of course. Until, and unless, Apple perceives they are losing economic ground due to competing platforms, they aren’t going to change their stance.

Overall, I think Apple’s stance is actually very healthy for the market. It has driven Adobe to work really hard to improve the full version of the Flash player (as opposed to Flash Lite), which is great for developers who don’t want to have to develop a separate code base just to support their applications in the mobile world (having to revert to ActionScript 2, which is pretty much a different language altogether, when you have been living in the AS3 world, is uninviting to say the least). By improving Flash, they have made it more viable for running on mobile devices as well as for application development. It has also given an opening to every other maker of mobile devices to step up to the plate and compete with Apple by offering what Apple doesn’t, on their devices.

I think Steve Job’s demo at the January unveiling of iPad said it all…throughout the demo, he kept hitting those blue lego boxes due to lack of Flash support, and you can hear the audience laughing out loud every time. I couldn’t resist putting together a few screen shots.

Web to Print: Client Side PDF Generation from Adobe Flex / AS3

Generally when the question of PDF generation from Adobe Flex applications comes up, the defacto answer has been ‘use LiveCycle’ or some other server-side technology to handle the PDF generation. But sometimes we don’t have the option of using a server-side solution for PDF generation. There was a very interesting discussion thread on LinkedIn, recently, concerning web to print PDF generation. While the original question wasn’t looking for a client-side PDF generation solution, a lot of links to various APIs for client side PDF generation were posted, including one from Sephiroth, who happened to also write my favorite ActionScript editor prior to the advent of Flex 2.0 (speaking of which, writing ActionScript in the built-in editor in the latest version of the Flash IDE is still SO BAD, I wish Adobe would just buy SE|PY and integrate it with with Flash IDE).

So here’s a list of some solutions for client-side PDF generation from AS3:

  • purePDF – a port of the Java iText library – this seemed like the most robust solution out there
  • ALIVEPDF – ported from the FPDF PHP project. Interestingly, ALIVEPDF was used in Balsamiq Mockups, which we reviewed here
  • LIBHARU AS3 – ported from LibHaru
  • takeaway from MAX: iPhone & Mobile development from Flex and Flash

    There were lots of news and sneaks at the Adobe MAX conference this week, and fortunately a lot of it is available in a couple places:
    a) Adobe MAX Online Site
    b) most of the sessions are now available on Adobe TV

    Some items of very specific interest to mobile developers:

    -Flash Player 10.1 was announced, which has been greatly optimized for running on mobile devices – no more flash lite, we are talking about the full flash player on mobile phones, and quite a few of the leading mobile phone manufacturers have joined the Open Screen initiative as well as announced phones that are being released with Flash Player 10.1
    -Flash CS5 was announced with compiling direct to iPhone native applications. Flash CS5 will be available for public beta later this year on Adobe Labs
    -several games are already on iTunes store that were developed with Flash CS5, including these free ones:

  • Little Red Riding Hood, a Post Apocalyptic Adventure (iTunes link), by Difference Games. This is a ‘find what’s different between the two pictures’ game.
  • That Roach Game (iTunes link) by Break Design
  • Adobe Live Cycle Workspace Mobile
  • -Shibuya try and buy service was announced, which, to me, seems like a big, big potential competitor to Apple’s iTunes store, and from all the complaining we’ve heard from the iPhone developer crowd, it seems a LOT more developer friendly than the iTunes model

  • and here’s more on the iPhone development thing from Adobe Labs
  • -this talk goes into depth on using the newly announced Flex mobile framework to develop mobile applications with Flex (yes, for iPhone, too):

    Whew…iPhone development with Adobe Flex…something we have been asking for, dreaming about, and eagerly wishing for (all the while thinking the only way to get native apps on the iPhone would be to code in Objective C)…now it looks like it is a reality. There is a ton more that could be said on this topic, and definitely on Adobe MAX ‘09 in general, but you can dive into the above links for plenty of that first hand. One last thing…the Max ‘09 Flickr group

    Making the transition to Flex 4: The Package Explorer

    It seems lately that there are a lot of UI changes in new Adobe products. The other day I was trying to give someone quick Flash tips, I happened to be using CS4 for the first time and found I had a hard time figuring out how to do something that used to be routine. Same thing happened with Dreamweaver – I used to use it a lot and even have a DW cert (old), but using CS4 for the first time, again I couldn’t find some familiar controls to do something that I would consider simple.

    Recently I started working on a project using Flex 4 Gumbo, the Adobe MAX preview version. One of the first things I noticed was that in Flex 4 there is now an option to create either a ‘new folder’ or a ‘new package’, whereas in Flex 3 the only option was to create a ‘new folder’. In both versions there is a little symbol consisting of a square with crosshairs through it. In Flex 3 that used to appear in the corner of some folders while in Flex 4 that is the symbol used to represent some packages and symbols (I’m still not clear on the usage of this symbol).


    So what’s the difference between a package and a folder in Gumbo? Flex 3 never made such a distinction, although it seems the option was there in Eclipse. They seem like the same thing to me but there are distinct menu options for it now. No one I’ve asked so far really seems to know. I read in the Gumbo migration doc about the Flex File Browser being replaced with the Flex Package Explorer, and the new option for hierarchical display vs. logical flat view, but still don’t see the significance of a package vs. a folder besides terminology…

    Web 4.0?!? GE leverages Flash player in a whole new way with the FlarToolKit

    I saw this tweet by crashmedia and was totally blown away by this video demo showing an implementation of FlarToolKit:

    The demo is by Robert Cooper, creative director of some company (couldn’t quite make out the name from the video, guys that would have been a great plug for your company even though you had nothing to do with creating it) and the technology is the ‘GE Plugin for Smartgrid.com’ according to him. I wanted to play with this for myself so I went to SmartGrid.com but didn’t find anything about a 3D plugin or the demo, so after a bit of googling around I finally found it here.

    (updated to force aggregation on MXNA)

    You print out a piece of paper according to the instructions, hold it up to your web cam, and on your screen it becomes an impressive interactive 3D model you can manipulate with the paper in your hand. Very, very cool. Kudos to the team behind this, whoever you are. Apparently they created it with the FlarToolKit. FlarToolKit is an AS3 library based on ARToolKit / NyARToolKit I wish GE would have credited the agency who designed and implemented this, or even let us know if it was an internal team. I don’t think it takes away from their brand identity, rather it would strengthen it by showing they care about the team(s) behind their presence.

    Update: the video above was removed, but here’s another one on YouTube demonstrating the GE AR demo:

    Flasher Magazine issue #1

    Lee Brimelow released the first issue of Flasher Magazine, a video magazine focused on the Flash Platform. Interviews include Ryan Stewart on Flash Catalyst and a ‘making of’ with tips on making your on video tutorials at the end. Check it out online or download it to your iPhone for your commute…

    Adobe MAX ‘08 Sneak Peaks on Flickr

    Adobe MAX '08 Sneak Peeks I just posted my photos of the Sneak Peeks session from San Francisco to Flickr from Lightroom 2 using Jeffrey Friedl’s plug-in again (how useful it is!). The sneak peeks (and other general sessions) opened with a video DJ performance by Mike Relm. While the news of the massive layoffs at Adobe after MAX Milan may seem on the surface as bad news, the fact is that the RIA market and the potential for the Flash platform is stronger than ever. I am sure that most of the folks leaving Adobe will have exciting ventures to move on to, while Adobe itself will be leaner, meaner, and more primed to deliver some of the most exciting technology to the world.

    Adobe MAX Awards on Flickr

    MAX AwardsI used Jeffrey Friedl’s plugin for Adobe Lightroom 2 to export my photos of the MAX Awards to Flickr rather than outputting yet another Lightroom web gallery. While the metadata is included in the images, I don’t have time to link and/or comment each image to the appropriate descriptions which I am sure lots of folks have already written. So hopefully by using flickr not only will they be searchable but also perhaps folks can annotate them. In case anyone is curious these were shot with a Canon 5D with a EF35mm f/1.4 fixed length lens. I should be posting the photos from the Sneak Peeks presentation shortly.

    Unconference Schedules @ MAX

    It would have been nice if we had more information about the unconferences ahead of time, so we could have planned what to attend around our sessions and labs. Nowhere that I know of were the schedules posted except at the unconferences themselves. They should have been online and updated online somewhere where the 5,000 plus MAX attendees could have easily checked them. Anyway here are the schedules (I photographed them yesterday)
    unconference 360 Flex schedule
    unconference SODA schedule

    MAX Sneak Peeks

    Check my twitter (@abunur) for up to minute updates on the Sneak Peeks. I will post the images here later.